AI Insights · Timothy · January 2024
Top 5 Entertainment Mascot Games on Android in Greece Q4 2023
An overview of the top 5 entertainment mascot games on Android in Greece for Q4 2023, highlighting their downloads, revenue, and active user trends.
In Q4 2023, the top five entertainment mascot games on the Android platform in Greece exhibited varied performance in terms of downloads, revenue, and weekly active users. Here's a detailed look at their trends.
SpongeBob Adventures: In A Jam from Tilting Point saw a fluctuating trend in downloads, starting with 6.4K in late September and dropping to a low of 344 in early December, before rising again to 1.1K by the end of the quarter. Revenue for the game showed a significant uptick, peaking at $164 in the final week of December. Weekly active users started at 4.4K, dipped to around 1K in early December, and then increased to 1.9K by the end of the quarter.
Sonic Forces - Running Game by SEGA experienced a steady increase in downloads, peaking at 1.7K in the last week of December. Revenue exhibited volatility, with notable peaks at $117 in mid-November and $251 in the final week of December. The game maintained a robust weekly active user base, growing from 8K in late September to over 10K by the end of the quarter.
Minion Rush: Running Game from Gameloft SE had a stable download trend with a spike to 1.7K in late October and another peak at 1K by the end of December. Despite generating revenue only in late October and early November, the game managed to maintain a consistent weekly active user count, starting at 2.7K and ending at 2.7K by the end of December.
Sonic Dash - Endless Running, another SEGA title, saw a consistent download rate, with a peak of 1.1K in early October and ending the quarter at 767. Revenue was sporadic, with a high of $176 in mid-October. The weekly active user count remained strong, starting at 11.7K and reaching 11.5K by the end of December.
Hello Kitty Nail Salon by Budge Studios maintained a steady download rate, with a notable increase to 781 in the final week of December. Although the game did not generate revenue during the quarter, it maintained a stable weekly active user count, starting at 2.6K and peaking at 3.4K by the end of December.
For more insights and detailed analytics, visit Sensor Tower.